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Dragonfly: Specials Needs and Universal Access Resource
Universal Access Educational Video Games and Software.
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Note: Review only, product no longer for sale.
A game that teaches how to cope with stress
Designed as a therapeutic modality for people who work with the aging population. This program, which consists of a workbook and a game, enhances the concept of healthy aging by increasing cognitive, social and psychological integration skills. The game provides an enjoyable and non-threatening way to learn about stress management and practice skills needed for successful aging. This modality can be used as a stand-alone coping and stress management skills protocol, or as an adjunct to a pre-existing program for people over 50 years of age. It is an ideal tool for use in psychogeriatric programs, senior centers, retirement communities and rehabilitation clinics that address psychosocial aspects of age and disability related issues. Developed by Professor George Singer.
| I0106 |
Auditory Normal Low Extremely Low Not Using Hearing Hyper-Acute |
Vision Normal Low Extremely Low Not Using Vision |
Gross Motor All Some Few Not Using Gross Motor |
Fine Motor All Some Few Not Using Fine Motor |
Developmental Age Range 0 - 2 3 - 5 6 - 8 9 - 12 13 and Over |
Language Typical Some Spoken Receptive Only Sign Assistive/Augmentitive Not Using Language |