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Auditory Processing Tips

Games to help kids develop good auditory processing skills.

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Universal Access Resources
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Universal Access Educational Video Games and Software.
Dragonfly USA

Group Take-N-Talk

Note: Review only, product no longer for sale.

This large wall mounted model is perfect for the classroom!

Learning Through Actions- that is what our Take N' Talk devices strive to achieve. This self-contained device allows the user to record 4 different messages of up to five seconds each. You then play the message back by removing an item from one of the light sensitive compartments. Recessed compartments on the front panel of the unit can be used for placement of pictures, symbols or objects (objects cannot be translucent/clear). The message is played back when an item is removed from a compartment. Comes complete with Velcro attachments and wall mounting equipment. Takes 4 AA batteries (included). Also available as a Place N'Talk, which activated when a picure is placed in the space.

R0930


Group Take-N-Talk

Typical Access Profile

Auditory

Normal
Low
Extremely Low
Not Using Hearing
Hyper-Acute

Vision

Normal
Low
Extremely Low
Not Using Vision

Gross Motor

All
Some
Few
Not Using Gross Motor

Fine Motor

All
Some
Few
Not Using Fine Motor

Developmental Age Range

0 - 2
3 - 5
6 - 8
9 - 12
13 and Over

Language

Typical
Some Spoken
Receptive Only
Sign
Assistive/Augmentitive
Not Using Language
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Play Tip PLAY Tip

Talking about hearing impairment

Give more, not different. If a child has a hearing impairment, we sometimes slip in to an exaggerated communications mode. We must resist! Speak normally, as exaggerated lip movements are difficult to read. Adult's should instead provide visual cues that accompanies normal speech, without distorting the message with uncommon motions.

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