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Tackling Transition Times

Tips for inclusive transition strategies in preschool.

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Universal Access Resources
Dragonfly: Specials Needs and Universal Access Resource
Universal Access Educational Video Games and Software.
Dragonfly USA

Hand Gym Excercise Unit

Note: Review only, product no longer for sale.

Arthritis patients improve strength and agility

This therapeutic hand exerciser helps users improve strength, dexterity and range of motion, using isometric and resistive movements while the hand is positioned for optimal functioning. Finger joints can be exercised individually or together. Designed for people with arthritis, partial paralysis, MS, spinal cord injuries, or those recovering from hand surgery.** It measures 5 1/2"x6 1/2"x7 1/2" (14x17x19 cm) and weighs 12 oz. (340 gm). Includes a 30-page instruction booklet with over two dozen illustrations. Instruction booklet is also available in German, French, Portuguese, Spanish and Italian.

T0400


Hand Gym Excercise Unit

Typical Access Profile

Auditory

Normal
Low
Extremely Low
Not Using Hearing
Hyper-Acute

Vision

Normal
Low
Extremely Low
Not Using Vision

Gross Motor

All
Some
Few
Not Using Gross Motor

Fine Motor

All
Some
Few
Not Using Fine Motor

Developmental Age Range

0 - 2
3 - 5
6 - 8
9 - 12
13 and Over

Language

Typical
Some Spoken
Receptive Only
Sign
Assistive/Augmentitive
Not Using Language
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Assentive Computer Technology - Infrared Head Pointing

The Tracker and the Smart Nav AT can be helpful for users with carpal-tunnel syndrome, severe arthritis, quadriplegia, ALS, muscular dystrophy, and multiple sclerosis. Head pointing should be considered for computer users who have good head control and poor (or no) fine motor skills in their hands. Pointing is the quickest, most direct way of controlling the computer. Many people with disabilities have been forced to use scanning, mouth sticks, and other alternative devices when all they really needed to do was somehow point. One 'point' to remember when considering this kind of alternative mouse: you can use your head, but you don't really have to. You may use any body part that has reliable movement and control, like an arm or a knee, to place the dot upon. Also, you may use a hat, a headband, or a sweatband to hold the dot if you do not want to place the dot directly upon the skin.

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